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My origins in design, art, and animation began when I was a young and an impressionable teenager. Was instantly inspired by a video games in early 1982, as well as the first Star Wars movie. How George Lucas successfully utilized visual effects and mythology in character development and storytelling. The film and gaming industry motivates me each day. Each day I do something to create and improve myself. I listen to others carefully. Ultimately my parents and video games made me ask questions. How does a computer work? What is art exactly? These questions would shape my future and make me who I am today. Please feel free to contact me, thank you.
In High School I started learning 3DS Max DOS Release 2, and soon realized I found my passion: computer graphics and animation. Since 1992 I have focused on both 2D and 3D content creation and thoroughly enjoy visual effects and motion graphics. Over the years I have focused like a laser beam on explosions, the phenomenon of fire, smoke, and fragmentation. I enjoy computer simulations because they help us mimic the reality we perceive. Working both in a team and individually is where I do best.
My expertise include digital 3D visual effects, image creation, content creation, 2D/3D animation, motion graphics, graphic design, front-end web design, 3D modelling, texturing, user interface design, problem solving, and digital photography.
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